wars Archives - AppTrawler https://www.apptrawler.com/tag/wars/ News, Reviews, Previews and discussion on all things App like Wed, 17 Aug 2022 08:38:36 +0000 en-US hourly 1 https://wordpress.org/?v=5.9.10 Review: ToonWarz https://www.apptrawler.com/review-toonwarz/ https://www.apptrawler.com/review-toonwarz/#respond Tue, 05 Jan 2010 18:39:07 +0000 http://www.apptrawler.com/?p=1812 Armed conflict isn’t something to be taken lightly. Man attempting to snuff out of the life of fellow man is a despicable phenomenon and one that many games have tried to replicate in lurid detail. The same, however, cannot be said of ToonWarz. This intentionally lighthearted first-person shooter may showcase tons of heavy weaponry, hordes […]

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Armed conflict isn’t something to be taken lightly. Man attempting to snuff out of the life of fellow man is a despicable phenomenon and one that many games have tried to replicate in lurid detail.

The same, however, cannot be said of ToonWarz. This intentionally lighthearted first-person shooter may showcase tons of heavy weaponry, hordes of bloodthirsty enemies, and plenty of daring missions from which you may never return, but it’s also notable for chirpy characters that wouldn’t look out of place in the panel of a Sunday comic.

Comical carnage

A five-mission single player campaign has you locating items, tracking down individuals, unlocking doors with keys and so on. While these aims are hardly taxing on the gray matter, they’re a cut above most other shooters content to drop you on a map and expect you to kill indiscriminately.

Along the way you gain access to an array of firearms including sniper rifles, machine guns, and rocket launchers. These items of ordinance require ammunition, but thankfully your standard firearm has unlimited bullets so you always have some kind of offensive option.

Two control methods are on offer here: a split-screen option and dual analogue stick configuration. The first uses the left-hand side of the screen for movement and strafing, while the right-hand side is reserved for aiming and turning. Separate buttons are overlaid on the screen to facilitate inventory access, jumping and discharging your weapon.

The second option attempts to replicate the twin-stick control system employed in N.O.V.A., Minigore, and the upcoming Guerrilla Bob.

ToonWarz 2No laughing matter

Sadly, neither choice grants satisfactory command. The various on-screen buttons are packed too closely together and during particularly fraught moments it’s all too easy to accidentally touch the wrong one.

Movement is also erratic and jumpy. Reducing the control sensitivity helps matters slightly, but even when you’ve managed to cajole the interface into offering you something that is close to a happy compromise you find that the hard work is undone by the over-use of “screen bob” to simulate the movement of your character’s head.

Realistic as it may be, this feature is especially problematic and in some cases – ours included – can induce unpleasant bouts of stomach-churning motion sickness.

Other game-breaking problems ensure that ToonWarz quickly becomes bogged down in the mud-filled trenches: enemy AI is dumb, character models are basic and the lack of mid-level checkpoints means that if you die during one of the 20+ minute single-player scenarios, you have to start again from the beginning.

Multiplayer promises

It’s a shame that these fundamental issues are present because the multiplayer element of ToonWarz is great – matches are easy to organise and the lag is almost non-existent. You can even play over 3G, although wi-fi is preferable as it offers greater stability.

The biggest issue with online matches is the size of the maps: they’re far too cavernous for small groups of players.

Unfortunately, such multiplayer bravery can’t save ToonWarz from its fate. With so many shooters already swarming the iPhone battlegrounds this title is going to quickly get lost in the melee, despite offering an above-average online experience.

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‘Bailout Wars’ – Gameloft’s Topical Castle Defense https://www.apptrawler.com/bailout-wars-gamelofts-topical-castle-defense/ https://www.apptrawler.com/bailout-wars-gamelofts-topical-castle-defense/#respond Fri, 09 Oct 2009 11:38:46 +0000 http://www.apptrawler.com/?p=501 We first heard of Gameloft’s plans to produce a game targeted towards casual gamers based on topical humor back in the beginning of August, and if you somehow found yourself waiting for this game, you will be happy to find out that Bailout Wars [App Store] is now available for download. There was a time […]

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IMG_0862We first heard of Gameloft’s plans to produce a game targeted towards casual gamers based on topical humor back in the beginning of August, and if you somehow found yourself waiting for this game, you will be happy to find out that Bailout Wars [App Store] is now available for download.

There was a time when Bailout Wars may have been funny and relevant, but that time has long since passed, leaving a fairly decent castle defense style game with a highly questionable premise. The basic idea is you’re defending the white house from five different types of bankers all intent on stuffing their pockets full of the bailout money which is somehow bursting out of the windows of the White House.

The game is controlled the same way as other castle defense games, you defend the White House using various flicking and swiping gestures. Different bankers require different tactics, while the standard banker can simply be flicked in the air, the stock broker will open his briefcase and use it to glide to the ground. To kill them, you’ll need to slam them in to the ground with a swiping motion.

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There’s a banker with a vacuum that explodes when you tap him, high risk investors in helicopters that you need to make crash, and a giant CEO that can only be damaged utilizing the White House’s weaponry and by flinging other bankers in to him.

As you progress through waves of bankers, you’ll earn coins that can be used to buy upgrades to your defenses. Three upgrades are included– The tank and sniper fire at bankers, and Uncle Sam allows for the use of some kind of touch controlled orbital laser to fry the hordes of incoming bankers.

The animations in Bailout Wars are surprisingly well done, and despite the entirely dated subject matter, the bankers themselves do have a lot of cartoon character to them with detailed animations for each action. In fact, the amount of detail in the entire game is very high, making the questionable subject matter an even more puzzling design decision.

It is interesting to see Gameloft entering the 99¢ market with this game, but with the high production value of the art and sound in the game, you really have to wonder why they didn’t pick a more universal theme. In comparison, Knights Onrush offers similar gameplay experience for the same price, but without any attempts at stale humor or political overtones, which really is too bad because Bailout Wars is pretty fun for a castle defense game.

App Store Link: Bailout Wars, 0.99

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