Platform game Archives - AppTrawler https://www.apptrawler.com/tag/platform-game/ News, Reviews, Previews and discussion on all things App like Sun, 04 Feb 2024 20:19:44 +0000 en-US hourly 1 https://wordpress.org/?v=5.9.10 Review: Random Heroes | Android https://www.apptrawler.com/review-random-heroes-android/ https://www.apptrawler.com/review-random-heroes-android/#respond Tue, 15 Apr 2014 12:06:49 +0000 http://www.apptrawler.com/?p=3407 Hot after the success of ‘League of Evil’ Ravenous Games released Random Heroes. Random Heros is a retro inspired platform game, in the same vein as James Pond, but with the same cute pixel look and speed of their previous game. The story of the game is unclear as you are plunged into a world […]

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Hot after the success of ‘League of Evil’ Ravenous Games released Random Heroes. Random Heros is a retro inspired platform game, in the same vein as James Pond, but with the same cute pixel look and speed of their previous game.

The story of the game is unclear as you are plunged into a world with weapon wielding cyborg zombies, hellish minions and man eating slugs. The player must navigate their way from the start to a door at the end of the level. The game is fast paced and the restart is near instantaneous, which is very similar to League of Evil.

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Enemies die is a splash of coins which can be collected to upgrade your weapons and costumes. It is here where the fun begins. Using the default player and the simple pistol the game is hard and unsatisfying but once you have traded up to an AK47 wielding Robocop it all becomes a lot more fun. There are a tonne of characters to choose from all more silly than the last; Rambo, Abe Lincoln, Neo, Clown, Cheerleader, they are all here. Each character has their own merits such as increased speed or agility but the only trait that seems to have any major difference is the damage as this dictates how many hits you can take before exploding into a cloud of pixels. Weapons range from standard pistols, shotguns and rifles to more elaborate missile launchers and futuristic pulse rifles. Whilst the shotgun feels different to the chain gun I found myself using the automatic weapons more due to their quicker fire rate.

You can play to earn coins or buy coin packs to upgrade quicker but it never feels forced or necessary to buy more.futuristic pulse rifles. Whilst the shotgun feels different to the chain gun I found myself using the automatic weapons more due to their quicker fire rate.

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You can play to earn coins or buy coin packs to upgrade quicker but it never feels forced or necessary to buy more.

The controls use a simple left and right button along with a shoot and jump. The controls are responsive allowing you to navigate many levels in one sitting.

The levels take you from grimey city streets to green forests and the level design is fantastic as each simple level has multiple routes to the exit which encourages some re-playability. At the end of each level is a boss battle that is never too taxing but might take two or three times to beat. Sadly, my game was cut short on the last level as on of the lifts seem to be missing but hopefully a reboot will sort this.

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Overall, random Heroes is a fun platform shooter that harks back to the olden days of gaming when CJ’s elephant antics was fun and James Pond was a AAA title. Whilst the lack of any real narrative is a shame, the customization of your player and weapon will keep you playing. The game can be beat in 3-4 hours so if you have some time and just want a throw a way game, this is a lot of fun!

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Review: Rayman: Jungle Run | Android https://www.apptrawler.com/review-rayman-jungle-run-android/ https://www.apptrawler.com/review-rayman-jungle-run-android/#respond Mon, 04 Nov 2013 16:41:35 +0000 http://www.apptrawler.com/?p=3135 The last time I played a Rayman game was on Playstation 2 and whilst it was a solid platformer I don’t remember it being amazing. More recently, I have heard a lot of chatter regarding Rayman Origins and Legends praising its humor and its level design so I decided to enter this limbless world and […]

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The last time I played a Rayman game was on Playstation 2 and whilst it was a solid platformer I don’t remember it being amazing. More recently, I have heard a lot of chatter regarding Rayman Origins and Legends praising its humor and its level design so I decided to enter this limbless world and download Rayman Jungle Run.

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This 70 level action platformer seems to have distilled down its console based parent into three simple actions, tap one side to jump, the other to hit and hold to fly. The four areas (with ten stages in each) are broken into actions so you learn how to jump in the first ten, fly in the second, wall run in the third and finally hit in the forth. Once you have nailed these skills then the final 30 levels see you running for your life away from what looks like angry old men and spikey plan life.

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On each level you will be driven to collect navi-like ‘oms’ which are similar to glowing fairies. The amount you collect, coupled by the speed at which you complete the level is all totted up to give you a score at the end. It will ultimately be this score that will drive you to redo levels in order to improve on your last run and gain unlockables. Each of the wonderfully designed levels feel alive as platforms fall, plants weave and helping hands swing you across chasms. As you run around like a headless chicken you will notice little alleys, or alternative routes that, should you be inclined you can memorize for next time.

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The graphics are lush with smooth and amusing animations coupled with an array of ditties and tunes that will make you smile. All of which culminate to create a heart pounding action platformer that will make you smile every time you play it. At first I was a little hesitate to pay the $2.99 price tag but I am happy that I did as I have well and truly got my moneys worth. This is a great game that is easy to pick and play in small bouts, but do not be surprised if you find yourself tackling some if the more difficult levels for longer than you planned.

The polish and amusement of this game has definitely spurred me on to try out its console counterparts.

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Blast Monkeys for iPhone and Android | Guest Review https://www.apptrawler.com/blast-monkeys-for-iphone-and-android/ https://www.apptrawler.com/blast-monkeys-for-iphone-and-android/#respond Thu, 22 Aug 2013 12:56:11 +0000 http://www.apptrawler.com/?p=3099 When I first purchased a smartphone and realised I could play games on it I spent a long time trying to acquire all sorts of emulators and apps to allow me to play some of my favourite titles from my youth – from Dungeon Keeper to Syndicate, Mario Kart to Banjoo Kazooie. What I soon […]

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When I first purchased a smartphone and realised I could play games on it I spent a long time trying to acquire all sorts of emulators and apps to allow me to play some of my favourite titles from my youth – from Dungeon Keeper to Syndicate, Mario Kart to Banjoo Kazooie. What I soon realised was that while it was possible to get many of these games running on my phone they were not particularly well suited to playing on a touchscreen device.

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More to the point, most of these games require a lot of time to enjoy and are the sorts of games you would only really play while relaxing at home. With that in mind, it makes far more sense to just play them on a PC or games console as they were intended. I soon realised that the sort of games that become fun and addictive to play on a phone are fairly simple in nature, use lots of quick levels, and have some sort of points system that are used to unlock later levels. They don’t necessarily have flashy graphics, but what they lack in visuals they more than make up for in playability.

I have found these to be the elements that make a smartphone game enjoyable and all of these elements are present in one of my favourite smartphone games available for Android and iOS: Blast Monkeys.

The concept is quite simple, even if it doesn’t really make much sense. You have a cannon which you use to fire a monkey called Moki up in the air. Once fired from the cannon you have no control over the monkey and have to rely on bouncing him off walls or platforms. Your objective is to capture three bananas on each level and then make your way to the finish point. Getting one or two bananas and reaching the end of the level is often fairly straightforward, while collecting all three bananas and making it to the finish point can very often be quite a challenge. Bananas are then used to unlock later levels, so if you don’t collect all of the bananas on each level you cannot fully complete that world.

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The game is split into various worlds, each containing 25 levels and 5 “expert” levels which are more difficult. The worlds offer different themes, different graphics, and different challenges. For example, the snow world features levels that contain icicles which fall from above onto Moki and kill him, while the space world has strange vortexes that can transport you around the level in unpredictable ways.

Because of the short and quick nature of the levels and the fact that is can be so easy to almost complete a level perfectly and then cock the whole thing up, I have found this game to be extremely addictive and sometimes quite frustrating at the same time.

The short nature of the levels means this is the sort of game you can whip out and enjoy at any time. You could just have a minute or two spare while you are waiting for a bus, or for your drink at a coffee shop, but it is equally well suited to long stints while relaxing at home.

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Levels often require you to act in stages. After firing Moki from the initial cannon to get the first banana you can often end up in a new cannon, a floating bubble (which you are able to pop at a desired altitude), or a block of ice that will move you to a new part of the level. It is this splitting of the levels into a few separate stages that makes the game addictive. The first stage may be quite difficult and require many attempts, but once you have managed to get the hang of it you are still not able to complete the level because the second or third stage results in your monkey dying. Not since playing Goldeneye on the N64 have I so much wanted to throw a game controller (in this case my phone) at a wall and sit in a corner rocking and back and forth.

This game is a couple of years old now and has already been enjoyed by over 12 million people on Android and iOS. Based on this success the developer behind Blast Monkeys, Yobonja, has released a sequel called Blast Monkeys Forever which comes with even more features and a new game concept called “infinite runner”.

Simon writes for UK money saving community Suppose.com

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